For this post, I will mostly focus on the second question, of whether a completely impossible seed exists. In particular, for Minesweeper, I found that computer programs have been written to obtain about a 40% win rate on Expert difficulty, which means that with perfect play, you can expect to win at least 40% of the time.įor Slay the Spire, however, answering either question is much more difficult, due to the much higher complexity of the game. Again, this question is usually impossible to answer exactly, but because any strategy’s win rate is a lower bound for the optimal win rate, we can develop intuition about the answer by analyzing the win rate of players. We can go even further, and refine our answer to question 1, by asking how often a perfect player is expected to win.
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